Xbox 360 - Up Close & Personal with Live, the Console and the Wireless Controller
by Anand Lal Shimpi on May 20, 2005 12:57 AM EST- Posted in
- Trade Shows
We wrote earlier about the disappointment that was E3. Now, let us clarify a bit. The Sony PlayStation 3 press conference was quite enjoyable, as were our private meetings with ATI and NVIDIA to discuss PC hardware; but with no actual presence of next-generation console hardware at the show itself, we were left wanting much more.
Microsoft was running all of their Xbox 360 demos on Apple Powermac G5 machines, and Sony didn't have a single PS3-anything in their booth (with the exception of some clips from the press conference). This year's E3 was very much about current generation platforms and games, and in that respect, it was a disappointment.
We really wanted to bring you more coverage of the PS3, but aside from what we covered in our launch article, and our GPU article, there's nothing else to report at this time.
We do have a bit more about Microsoft's Xbox 360, however. Today, we were given some time to play around with everything from the console itself (non-working), to some of the new Xbox Live features and the new wireless controller.
And that's what we're bringing you today...
Microsoft was running all of their Xbox 360 demos on Apple Powermac G5 machines, and Sony didn't have a single PS3-anything in their booth (with the exception of some clips from the press conference). This year's E3 was very much about current generation platforms and games, and in that respect, it was a disappointment.
We really wanted to bring you more coverage of the PS3, but aside from what we covered in our launch article, and our GPU article, there's nothing else to report at this time.
We do have a bit more about Microsoft's Xbox 360, however. Today, we were given some time to play around with everything from the console itself (non-working), to some of the new Xbox Live features and the new wireless controller.
And that's what we're bringing you today...
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Shinei - Friday, May 20, 2005 - link
I think it's pretty well confirmed by now that KillZone 2 is not pre-rendered; it's a demo recorded from actual gameplay and played back at the E3 Sony conference. It's been shown that IGN isn't the most reliable source of "inside" information, so please don't counter with an IGN links.And from what I've heard from KillZone 1 players, the KZ2 demo looks to have fixed most of the problems from KZ1. Of course, these same people also play KillZone for the shooting, and not the sweeping storyline, so mileage may, of course, vary.
knitecrow - Friday, May 20, 2005 - link
killzone 2??did you play the original?
Ok, I can understand DMC4, tekken and even MGS4 BUT killzone?
Would people be attracted to a system if they showed pre-rendered footage from Driv3r, cat woman or some other bad game?
Shinei - Friday, May 20, 2005 - link
Oh man, I hope they offer wired controllers--I'm not in the mood to pay for the unit, the games, the controllers, XBox Live, AND batteries for the damn controllers. F that right in its overused A.Other than that, good condensation of all known data for XBox 2. I'm still on the fence about buying one, but that's only because the game lineup is so weak right now (and KillZone 2 is SO promising)...
ps, first post with constructive content, OWNED nubcakes.