E3 Aftermath

by Eddie Turner on July 25, 2008 2:00 AM EST

If you're a fan of the Ratchet & Clank series like me, chances are you snagged Tools of Destruction when it was released for the PlayStation 3 last year. And if you played it through, you also knew that a follow up game was inevitable due to its cliff-hanger ending. Ratchet & Clank Future: Quest for Booty, however, is not the full-blown sequel. Rather, Insomniac Games is releasing this four-hour episode for download via the PlayStation Network. The story in Booty picks up where Tools left off as Ratchet attempts to recover his little lost buddy, Clank. Little is known as this point as to whether or not more episodes can be expected in the future, but as history has shown, episodic content of this nature usually points toward multiple segments. Hopefully we'll see future installments of Ratchet & Clank released closer together than... uh... what's the name of that game? I think it's called Half- something. It'll come to me….

Alright folks, time for another heavy hitter. These days, in certain circles, the mere mention of Resident Evil 5 prompts gamers to start foaming at the mouth, much like the zombies you're about to see. There is no doubt that this will be one of the top three games released this year. So, without further delay, feast your eyes and ears on Resident Evil 5.

While currently slated for release this fall on Xbox 360 and PlayStation 3, history suggests a PC version can be expected. Let's hope history repeats itself - and preferably in a more timely manner.

The Tomb Raider series has withstood [Ed: or at least weathered…] the test of time with game releases spanning more than a decade. The years have also been kind to heroine Lara Croft as she just keeps getting better and better looking. The latest installment in the series, titled Tomb Raider Underworld, is expected this holiday season on PC, along with the usual suspect consoles. While details on the story remain sketchy, one aspect of the game that is being heavily touted is that, for the first time, Lara's in-game movements will be based on human motion capturing. Sound good? It does to me too. Here's the teaser trailer for Tomb Raider Underworld.

Mirror, mirror on the wall Here there be dragons
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  • CBone - Sunday, July 27, 2008 - link

    Are there any features that the single player might be interested in?
  • EddieTurner - Sunday, July 27, 2008 - link

    Other than what looks like a kick-ass campaign, not really sure.
  • 0roo0roo - Sunday, July 27, 2008 - link

    they are so phoney and annoying to watch, i wanted to turn away it was sickening. awful stuff, hire someone that won't appear to be a phoney to gamers and geeks.
  • whatthehey - Sunday, July 27, 2008 - link

    You knew it would be bad as soon as the one lady talks about "beating up on her boss". It's one thing to have the top management get up on stage and do a presentation and talk about how great the new hardware, software, etc. is going to be. To have them get up there and do a live demo of new hardware? On a Wii!? That's just asking for trouble.

    Hell, you don't see the execs at EA or any other major gaming company playing the games in their demonstrations. Nintendo should have figured that out. They have people in their booths that are "normal gamers" for a reason.
  • 0roo0roo - Sunday, July 27, 2008 - link

    yea your spokesman has to have some credibility. this cammie woman just reeked of a condescending soccer mom talking down to gamers with her fake act.
  • coolsam2 - Friday, July 25, 2008 - link

    SB750 article..
  • Aethelwolf - Friday, July 25, 2008 - link

    If Carmack isn't using OpenGL then OGL its pretty much dead in the commercial game rendering business. Shame too. Microsoft will never open DX. It's a cash cow for them.
  • Pirks - Saturday, July 26, 2008 - link

    Man, that's total bullsh1t. How can OGL die if PS3 uses it? Jeez... can't believe people can be sooo ignorant
  • whatthehey - Saturday, July 26, 2008 - link

    As pointed out in the article, there is a Mac version of Rage that uses OpenGL, so for sure id isn't abandoning OpenGL. My bet is that the game uses DX9 equivalent fragment shaders (the OpenGL version of DX9 pixel and vertex shaders), just like the Doom 3 engine.
  • Regs - Friday, July 25, 2008 - link

    Im afraid this game is going to be another STALKER. When it comes out it will be drounded by other hot new releases with developers that are actually able to execute and launch with a specific dead line.

    And Empire Total War looks sweet! Though Feb 2009? :(

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