E3 Aftermath

by Eddie Turner on July 25, 2008 2:00 AM EST

With the raving success that stemmed from Infinity Ward's return to the Call of Duty series with Call of Duty 4: Modern Warfare, many fans cringed to hear that not only would the next installment be handed over to developer Treyarch, but it would take a step backward into the seemingly overplayed WWII setting. While this came as a surprise to me as well, I quickly was comforted by the fact that Treyarch will building upon what Infinity Ward created with Modern Warfare and simply taking the same strong gameplay mechanics into a direction of their own. I'm happy to say that Call of Duty: World at War looks every bit as phenomenal as CoD4, despite its familiar setting. Watch this great looking co-op demonstration, and take notice of the voice of your new squad commander, 24's Kiefer Sutherland.

And now, boys and girls, it's time to break out the biggest gun of them all. This next game has raised the bar of anticipation to new heights. Not only is it the love child of what many people still refer to today as the greatest RPGs of all time, it simply looks badass. To play off of developer Bethesda Softworks' 2006 monster hit title Oblivion, this game could actually be called "Obliteration." So sit back, relax, and put on your gas masks. It's time to introduce the one game that could very well keep you glued to your computer monitor for such lengths that hygiene and taking showers will become foreign concepts. You may stink to high heaven, but damn it, you'll be playing Fallout 3.

And there you have it. I hope you've enjoyed AnandTech's E3 Aftermath as much as I did putting it together. Please note that there are tons more great games out there showcased during the conference - games like Project Origin, Mercenaries 2, The Force Unleashed, and yes, Gears of War 2. I do think that we've touched on some of the cool stuff that makes the days surrounding E3 so exciting, and as usual this fall is shaping up to be an extremely interesting time for gamers. While I did not physically attend the conference, I did take advantage of some great resources out there, including GameTrailers.com, that enabled me to bring a bit of the E3 conference home to AnandTech. Now with the show out of the way, it's back to playing some games!

It's a bird, it's a plane, it's...
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  • CBone - Sunday, July 27, 2008 - link

    Are there any features that the single player might be interested in?
  • EddieTurner - Sunday, July 27, 2008 - link

    Other than what looks like a kick-ass campaign, not really sure.
  • 0roo0roo - Sunday, July 27, 2008 - link

    they are so phoney and annoying to watch, i wanted to turn away it was sickening. awful stuff, hire someone that won't appear to be a phoney to gamers and geeks.
  • whatthehey - Sunday, July 27, 2008 - link

    You knew it would be bad as soon as the one lady talks about "beating up on her boss". It's one thing to have the top management get up on stage and do a presentation and talk about how great the new hardware, software, etc. is going to be. To have them get up there and do a live demo of new hardware? On a Wii!? That's just asking for trouble.

    Hell, you don't see the execs at EA or any other major gaming company playing the games in their demonstrations. Nintendo should have figured that out. They have people in their booths that are "normal gamers" for a reason.
  • 0roo0roo - Sunday, July 27, 2008 - link

    yea your spokesman has to have some credibility. this cammie woman just reeked of a condescending soccer mom talking down to gamers with her fake act.
  • coolsam2 - Friday, July 25, 2008 - link

    SB750 article..
  • Aethelwolf - Friday, July 25, 2008 - link

    If Carmack isn't using OpenGL then OGL its pretty much dead in the commercial game rendering business. Shame too. Microsoft will never open DX. It's a cash cow for them.
  • Pirks - Saturday, July 26, 2008 - link

    Man, that's total bullsh1t. How can OGL die if PS3 uses it? Jeez... can't believe people can be sooo ignorant
  • whatthehey - Saturday, July 26, 2008 - link

    As pointed out in the article, there is a Mac version of Rage that uses OpenGL, so for sure id isn't abandoning OpenGL. My bet is that the game uses DX9 equivalent fragment shaders (the OpenGL version of DX9 pixel and vertex shaders), just like the Doom 3 engine.
  • Regs - Friday, July 25, 2008 - link

    Im afraid this game is going to be another STALKER. When it comes out it will be drounded by other hot new releases with developers that are actually able to execute and launch with a specific dead line.

    And Empire Total War looks sweet! Though Feb 2009? :(

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